[23:27:31] Kurosawa Yamato > this ship looks like it's falling apart...
[23:27:45] Kurosawa Yamato > success! it is officially minmatar ^^
well, there is a lot I would like to say about this project, but first things first, about the concept:
When I worked on my first concepts, I noticed that it was very difficult to get into Eve's ship art right away. The samples don't do the ships justice, so I started playing the game to see how they are from all angles. A month later and juggling with my day work I've came up with the Superstorm hull. My inclination for this hull, is that it would be a ship for long deep space exploration (very much like a Marauder). The contest rules do not specify its function, so, this hull can be used for about anything Battleship-related.
I also wanted to include a great feature of many Eve ships, that's a face, you can see clearly on some Minmatar ships and you can see it in Superstorm too. Another thing is that some people pointed out that it's too boxy but I wanted to continue the Thrasher>Cyclone design legacy, while not making Superstorm an oversized Cyclone.
As for the execution. I worked two years in civil engineering drafting and while that belongs to the past, I wanted it to look like a professional engineering draft and not just a collection of small lines. The choice between 2D and 3D was a though one, but I decided to go with 2D because it is still a concept work and not a direct execution to the game engine.
If the raster image is not entirely viewable in deviantART (because of size) or you have trouble downloading the submission, you may download the submission here in its full resolution: [link]
(5,71 MB .JPG)
I also have plotted the project to PDF, so, if the judges decide to plot the project to a large format to measure lines, just download it here:[link]
I hope you like it as much as I did doing it.
(If you guys want to find me ingame, search around for Kurosawa Yamato or the Unified Hypothesis Corp.)